While 2018 may not have reached the highs of 2017 in video games it was still pretty awesome. New and interesting games are only becoming more common.
As always I will list my top ten games of the year in descending order. These are my opinions based on games I personally completed in 2018.
10. Red Dead Redemption 2
I didn't like the original Red Dead at all. I tried my best to get through it and it could never quite hold my interest. I told myself that I was going to see this one through to the end, and I did. If you've listened to me talk about it at all you know I universally disliked the gameplay.
Despite that the story and characters held me through to the end for what may be one of the greatest stories ever told in a video game. It's just a shame that the video game part put me off so much.
9. Celeste
Celeste is a game about climbing a mountain as a metaphor for mental health issues. As someone who has battled with mental health issues it hit me pretty hard. The main character Madeline is deeply relatable and the whole thing never becomes too overbearing.
On top of that the fast paced platforming is top notch. Everything controls super tightly, so the high level of difficulty never feels insurmountable. Which I guess is another metaphor.
8. Donut County
Ben Esposito toiled away for many years to bring us the charming world of Donut County. You play as a cheeky Raccoon named BK as he controls a literal hole and swallows up most of the town he lives in. Each thing that falls in the hole makes it bigger.
It's almost like reverse Katamari Damacy. The music, dialogue, and art style remind me of Katamari as well. It's a fun game that takes up a few hours. It says a lot that I wish the game had a bit more content, because I wanted to stay in the world.
7. Forza Horizon 4
I hadn't played a racing game in a long time, so I was craving a new one. My issue is that I love the arcade style of Burnout, but don't want the intense simulation of Forza Motorsport. Forza Horizon comes in somewhere in between those two other games making it just what I was looking for.
The world is fun to race around in and is jam packed with so much content it's almost impossible to complete it all.
6. Super Smash Bros. Ultimate
I love Super Smash has a franchise, but over the course of the last few releases I became bogged down by the hyper-competitive nature of high-level play. This time I told myself I would play Smash for fun only and I have been loving my time with Ultimate.
It's very similar to Smash 4, but the mechanical changes do just enough to make it feel much different and in my opinion better. It has an almost comically large amount of content and works as an amazing Nintendo museum piece.
5. Spider-Man
As someone who loves Spider-Man it was hard to see game after game come to market and be totally awful. The last time I remember enjoying a game representing the franchise was Spider-Man 2. Thankfully Insomniac as able to finally bring Spider-Man back to video games in a big way.
The web-slinging feels amazing, and It's just fun to travel around the open world. On top of that they tell a great story in a well-tread universe. Spider-man is back and I couldn't be happier.
4. God of War
The previous God of War games didn't do anything for me. In fact, I'd say I actively disliked them. Sony Santa Monica was able to resurrect a dormant franchise and give it new and exciting life. It makes the transition to Norse mythology and completely re-invents the character of Kratos.
It's wild that I now enjoy the combat in God of War, but it's even more crazy to say that it had one of the most compelling stories of the year. Kratos went from being angry to struggling as a father.
3. Dragon Quest XI: Echoes of an Elusive Age
It's no secret that I love JRPGs, so the fact that a Dragon Quest game is so high on my list isn't very surprising. However, I think that Dragon Quest XI is special. It doesn't do a whole lot new for the genre, but it takes something that has already been done before and does it as best as it can be done. Sometimes there is something to be said about something that knows what it is and it's good.
I don't have a lot to say about it other than it's a great JRPG. I loved it.
2. Monster Hunter World
As someone who came to Monster Hunter at its most obtuse it was amazing to see the franchise come to the western market and totally explode. It is now Capcom's highest selling game of all time, which is a testament to the core elements of the franchise. Capcom took a huge risk that could have alienated the core fans of their unbelievably popular franchise in order to elevate it to new heights.
This is the best Monster Hunter game by a country mile! It keeps the best parts of hunting while making it more accessible.
1. DJMax Respect
Rhythm games rarely make their way to the U.S. and if they do they're not very well supported. With DJMax Respect NeoWiz knocked it out of the park. New patches and DLC come to the game every few months to keep interest in the game up.
It's a deeply hard rhythm game, but getting better at it makes me feel awesome. Something about the gameplay and the wide variety of music keeps me coming back for more. I will keep coming back to it well into 2019.
Join me (Manny) as I review, preview, and just talk about video games in general. It's game time!
Showing posts with label Monster Hunter World. Show all posts
Showing posts with label Monster Hunter World. Show all posts
Tuesday, January 1, 2019
Friday, March 30, 2018
Game Time - February 2018 - Monster Hunter World End Game
Note:In my attempt to think of a new format for the monthly edition of Game Time I completely forgot to write one up for February. One idea I had was to write something more in depth about my thoughts on a game as opposed to regurgitating what it is. So I'm going to try that now. Today I will be talking about the end game content of Monster Hunter World.
I want to preface this entire thing by saying that I absolutely love Monster Hunter World. Last time I checked I had put in 114 hours. That's a long time and sadly I think I'm about done until there are a bunch more content added to the game. So far Capcom has been doing a good job of cycling in event quests to help out with farming materials and occasionally adding new pieces of gear to the game. This past week the first major update came out, which finally added the Deviljho. It's a cool addition, because the Deviljho is a fan favorite, but it's just a single monster. I would much prefer huge content dumps to the few events and updates we are getting now.
The issue I'm facing is that there is no more reason for me to grind out materials and weapons. I personally have the best weapon I can be using, and the armor set I have is good enough for my play style. There are no more new monsters for me to see, so the only thing left for me to do is grind tempered monsters until the end of time. There really isn't a reason to though, because as I said there's nothing left to fight. In theory I think tempered monsters are cool. They're basically just more challenging versions of all the monsters in the game that drop special stones. These various types of stones can be used to augment weapons with special abilities. These range from having more defense to regaining health based on your damage. For a while I was content to grind these stones, but with no more real weapon or armor progression I quickly got bored.
Monsters are the main thing that kept me interested in the previous games. There just aren't enough Monsters for me in World. For example World has 30 monsters (31 with the Deviljho), while the game that got me into the series Monster Hunter 3 Ultimate had 51. 20 more Monsters might not seem like a lot, but it makes for a lot more variety. Personally I feel that World is lacking in monster variety in general. Recent games have added a ton of unique monsters, while a bunch of the monsters in World feel to similar for my taste.
It's quite possible that I have been spoiled by the ultimate versions of these games in the past. I got used to having G rank difficulty monsters, so it feels weird that this game doesn't have them. The ultimate versions of these games had tons of monsters and content in general, but to be fair to World they were more like expansions. It's entirely possible that World will get a paid content update, or even an ultimate version of its own. G rank would add a new level of armor for each monster and the weapons would get even more added to their trees. It would bring back a reasonable sense of progression as opposed to the incremental progress that can be made now.
What really bums me out is that the quality of life and engine improvements in World made it almost impossible for me to go back to the older games. World is an amazing base for the series going forward, and allowed for the franchise to take hold on a global level. I know there will be more games like this going forward and even new updates to World. While all of these things about the end game and lack of monster variety are bumming me out I understand why there isn't a ton more content. This is the first time in a very long time that the series has been on a home console and not the 3DS. They're remaking everything from the ground up, so it's going to take a bit of time for it to get to where I personally want it.
Wednesday, March 14, 2018
Podcast Episode 32 - Monster Hunter World
In this episode of the podcast I discuss what Monster Hunter World is all about and how I think it was able to succeed on a global scale.
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