Showing posts with label Kingdom Hearts. Show all posts
Showing posts with label Kingdom Hearts. Show all posts

Friday, September 22, 2017

Podcast Episode 29 - Kingdom Hearts

After 15 years I return to Kingdom Hearts to see if I still like it as much as I used to. As much as I like to dunk on the series now, I still love it.

Wednesday, April 20, 2016

Memorable Melodies: Dearly Beloved from Kingdom Hearts


Song: Dearly Beloved
Game Kingdom Hearts
Composer: Yoko Shimomura

I like to talk a lot of mess about the Kingdom Hearts games after the original. I do it, because I truly love the original Kingdom Hearts. It was pure, it was new. I could argue that once Sora became a teen and the game got filled with angst its innocence was lost. That's not to say that I dislike the series now. In fact I am anxiously awaiting the release of Kingdom Hearts 3. It'll probably be a solid game, but it will never live up to the original. 

The mobile game Kingdom Hearts Unchained came out recently and I've been playing it quite a bit. It's an average mobile game, but as the title suggests it features Kingdom Hearts characters. While playing through it I've been filled with the urge to go back and play the original. I know that one of my friends has the final mix version for PS3, and I might go borrow it from him after writing this. This is where the song choice for this week comes from.

Whenever I think back to the original release of Kingdom Hearts the main menu music Dearly Beloved plays in my mind. Most people probably think about Simple and Clean, but Dearly Beloved is used in almost every Kingdom Hearts game on the main menu. When I hear it, it's comforting. Not only because of the serene piano, but because it makes the game feel like home. It lets you know you're playing a Kingdom Hearts game. 

The video I featured above is the version of the song featured in the original game. Below I will post another video that goes through every iteration of the song used throughout the series. 

*sigh* Man, I really want to play the original Kingdom Hearts now.


Tuesday, June 11, 2013

E3 2013: Sony Press Conference

The future of the PlayStation

Sony didn't exactly do very well at the beginning of the current console generation. They had grand ideas that ended up falling quite short. They put a lot of stock into the cell processor, but it ended up making the console harder to develop for and much more expensive to produce. The $599 price reveal is quite an infamous moment in terms of E3 press conferences. That's all in the past though. A few months ago Sony announced the PS4 at a special event and talked about it's tech specs and showed a whole lot of video games. They started quite a buzz in the gaming community. People have been backing them recently. Especially after the announcement that the Xbox one would not support used games and would require an almost constant internet connection.

Sony stayed silent about their policies for used games and online connectivity until last night at their press conference. Sony pinpointed the weakness in Microsoft and struck with everything they had. In an honestly surprising move the PS4 will fully support used games. There is also no required online connection, so you can play your games offline all you want. When these two features of the console  were announced there was quite a bit of cheering from the crowd. During those cheers Jack Tretton started talking about PlayStation Plus and slipped in that you'll need it to play online multiplayer with the PS4. I'm actually glad that plus is required, because it means that maybe the online play won't totally suck on the PS4.

In another blow to Microsoft's body Sony announced that the PS4 will launch this holiday season for $399. The price seems crazy cheap compared to the Xbox One, but the One comes with Kinect while the PS4 does not come with the fancy new PlayStation Eye. The price point, being able to play used games, the fact that indie developers can self publish, and no necessary online connection are leading people to crown Sony the victor of this upcoming console generation already. I don't necessarily agree with that, but things do look very good for Sony right now.

Sony showed quite a few games at their conference as well. They live demoed Assassin's Creed 4: Black Flag (Which froze), Watch Dogs, and Destiny. All three look very good. I wasn't convinced on Assassin's Creed 4, but before the demo froze it looked awesome. I was surprised by how good Destiny looked as well. It may be a first person shooter, but it has RPG elements and I love me some RPG elements.

Sony also showed off quite a few trailers. These are just a few of them.
  • Transistor
  • Infamous: Second Son
  • Drive Club
  • Batman Arkham Origins
  • The Last of Us
  • Beyond Two Souls
They showed off tons of indie games that will be coming to PS4, which all seemed pretty cool. The trailers and gameplay demos got me really excited for what's coming during the next gen. None of it really surprised me though, except for two games I have yet to mention. There are few video games that will make me jump up out of my seat and yell with excitement. Sony showed two of those last night.

I have been waiting since 2006 for Final Fantasy Versus XIII to be released. At this point I was just looking for any new about it's existence. There were a few CG trailers and one gameplay trailer floating around. The last real news about the project was from 2010. That all changed last night. Sony showed a video of the game's producer Tetsuya Nomura telling fans he was busy, but they should enjoy the trailer for Versus XIII.


I lost my composure during the trailer. It was amazing. The CG scenes were beautiful, but the gameplay looked even cooler to me. The main character Noctis was jumping around cutting fools with his sword. His movement was super fast, which was aided by his teleportation. When the trailer ended it was revealed that the game had been changed to Final Fantasy XV and it would appear on the PS4. I thought that by now the prospect of this game wouldn't excite me anymore, but as a die hard Final Fantasy fan I was proven wrong.

On top of that ridiculous reveal they also decided to show a brief teaser for Kingdom Hearts 3. I guess Square Enix just wanted to let fans know that it's finally in development. While it may be Kingdom Hearts 3, it's actually the tenth game in the series. This will be the end of the trilogy and it should be a great game. 

Even though it was reveled today that both of these titles will also be released on the Xbox One as well, Sony still got the initial reveals. It takes a lot to make me freak out with excitement these days, but Final Fantasy XV did just that. Sony had a lot of great news at their conference and it makes me very excited to purchase the PS4. In fact I pre-ordered it from Amazon moments after the price was announced. Sony is certainly off to a better start this gen than they were last time around. Let's hope they can make good on what they've promised.

     -Manny

Thursday, August 30, 2012

Game Time - August 2012

Now that it's the end of August I have returned to tell you all about my various gaming exploits. I managed to fit in a decent bit of gaming despite the fact that I started and finished watching Full Metal Alchemist Brotherhood. It was surprisingly good, but this isn't a blog about anime. It's all about the video games.

As you already know I played a fair bit of Persona 4 Arena, which you can read about here. Even though I played it a whole bunch more my thoughts on it didn't change a whole lot. So if you want to hear about it go read what I already wrote.

The games I spent the most time with were Kingdom Hearts 3DS, and The Last Story. That's right, The Last Story finally stopped getting delayed long enough to come out! Since these are both fairly sizable games I have a lot to go off about.

I haven't done one of these in a long time, so I'm anxious to get all of these thoughts out. Let's not  waste any more time. It's game time!

Kingdom Hearts 3DS

I've been a fan of the Kingdom Hearts series since its inception. I really liked it back then, but with each passing game I find myself growing more apprehensive about the series. For some reason Square thinks it's a good idea to keep releasing non numbered Kingdom Hearts sequels. I understand that the series makes them a literal ton of money, but now it's getting out of control. It wouldn't bug me so much if each new entry in the game didn't seem to factor heavily into the overall plot of the series. To make it even worse they're all on different consoles.

Originally it seemed to me that Nomura had an overall plan for the series that he was following very closely. With each passing game however, I feel that he's making everything up as he goes along. A lot of the time it's not even necessarily making the overall plot better, but more convoluted. That's where the true issue with all of these non-numbered sequels lies. How the hell is anyone going to know what's going on in Kingdom Hearts 3 if and when it ever comes out if they haven't played all these games? I've played most of them and read wiki pages on the games and I still barely understand what the hell is going on half the time.

A lot of the Kingdom Hearts 3DS story is kind of like a fever dream.

I liked Kingdom Hearts 3DS, but it took the plot of the series and made it infinitely more convoluted. I'd go into more detail about it, but it would basically spoil the entire game and I never want to do that. On top of that the story itself is told in the most convoluted way ever. Instead of showing things linearly a lot of the important cut scenes are shown as optional flashbacks, which could have easily been shown chronologically. On op of that you're switching between two plot lines every twenty minutes against your will, but more on that later.

So it probably sounds like I hate everything about this game right? Well now that I got all of my grumpy complaining out of the way I'm glad to let you know that I actually did like it. What's it all about you ask? Here, I'll let you in on the basis of the plot.

Yen Sid thinks Sora and Riku suck, so they need to become TRUE keyblade masters.

Turns out Sora and Riku aren't strong enough to take on Master Xehanort (See, if you didn't play Birth by Sleep on the PSP you don't even have any idea who that is). Since his impending return is short at hand they need to take every chance to power up. In order to do that Mickey and Yen Sid have decided that they must take the Mark of Mastery Exam in order to become true Keyblade masters. In order to do this they are sent into a dream world to find the keyholes of sleeping worlds in order to awaken them. This is pretty much old hat in the Kingdom Hearts universe.

As you may have guessed you will be travelling from world to world fighting monsters. This time they're rainbow colored things called Dream Eaters. Since you'll be playing as Sora and Riku in a dream world they don't have partners. In order to remedy that you'll be crafting your own Dream Eaters, which is where you'll be getting your skills from. If you want to get extra crazy you'll be able to pet and feed your Dream Eaters much like Nintendogs.

The Cyber Yog is just one of many Pokemon knock-offs you can pet.

The gameplay itself doesn't stray much from the rest of the series, but it most closely resembles the gameplay in Birth By Sleep. Sora and Riku each wield keyblades, which you can swing with the push of a button. Chaining hits together will get you into a combo. When you add skills into the mix the combat gets a fair amount deeper. A set amount of skills can be equipped to your command deck, which you will be able to cycle through in battle. Some of them are special keyblade attacks, while the others are magic. Combining all of this stuff together makes for a fun combat system that has a reasonable amount of depth for those looking to find it.

Sora and Riku don't fight very differently, but have totally different plot lines that end up converging in the end. In an attempt to have two simultaneous stories someone came up with the drop system, which absolutely sucks. Every twenty minutes no matter what you're doing the game forces you to switch between the two characters, which makes the story even harder to follow for absolutely no reason. When this happens in battle you'll have to do the entire thing all over again, which is a serious pain in the ass. Sure, you can up the time limit a little bit, but it never stops it from getting in the way of the experience. I don't see why they couldn't do what Birth By Sleep did where you just do one story at a time. Then again, I'm not a game designer.

I had a fun time playing Birth By Sleep and it got me super pumped up for Kingdom Hearts 3. What I had issues with were all of the things that the series seems to be actively doing to make itself obtuse. Let's just hope that Kingdom Hearts 3 is the next game and not another random non-numbered sequel.

The Last Story

Earlier in the year we saw the release of Xenoblade Chronicles here in the U.S. Now, a mere four months later we are finally seeing another Wii title targeted by Project Rainfall. Once again, we don't know if the release of the game and the mass outcry related to Project Rainfall were related, but I'd like to think that they were.

I'm going to go on record here and say that Xenoblade wasn't exactly all it was cracked up to be. Sure it was a pretty good game, but it wasn't some super next level game or anything. Yes, it did do some awesome ideas on how to make JRPG gameplay better and more efficient and I appreciate that.

Considering the way I feel about Xenoblade I wasn't expecting a whole lot from The Last Story, but what I got was pleasantly surprising. The plot is that of a standard JRPG, but the gameplay is something else entirely. By that I mean that the combat is interesting, but not exactly super great. Have you ever wanted to play a third person cover based shooter, but instead of having guns all of the characters have swords? Perhaps you wanted some of them to cast magic? If so, then The Last Story is the game for you.

You'll be in cover often during battle.

Yeah, that's right. The Last Story is a third person cover based JRPG. You control the main character Zael who has gained the mysterious power of The Outsider. In battle the power allows him to glow blue, which pulls all aggro towards him. In the beginning all you can do is attack with your sword, duck behind cover, roll, shoot a bow, and use the power of The Outsider, which doesn't really leave room for a whole lot of strategy. Therefore you have to go buck wild on the enemy with your sword until they die.

As the game progresses Zael will gain abilities that make the battles much more interesting. Your magicians, along with the enemies leave behind magic circles when they cast spells. If you hold down the attack button you will be sent to a bird's eye view of the battle, where you have been turned into a targeting reticle. If you target a magic circle Zael will use his Gale Slash to break it. Depending on what type of magic was cast various buffs and debuffs will occur.

Eventually you'll be able to issue orders to your party members. It's a shame that you can't give them strategies, because you can only have them use skills or run away. Zael gets more skills, but none of them are super useful. He is able to run up walls, but I think I only ended up doing that a total of three times in the game and it was during a boss fight where I had to. The reason I say the gameplay isn't super great is because it shoots for strategic combat, but misses entirely. Strategy is very rarely, if ever required to win a battle. I often found myself mashing my sword attacks until the enemy was dead, while occasionally breaking magic circles. It's weird, because there was a lot of setup for a very strategic game it's just not executed properly. Almost as if the designers didn't know how to make the battles strategic.

Should we break the magic circle, or break the magic circle? Strategy!

I had a lot of fun fighting battles in The Last Story, although I guess a lot of people didn't. The game defaults to having you auto attack as soon as you get near an enemy. I did that for the first battle, and it sucked. It made it feel like I had absolutely no control over what was going on. That's why I think that anyone thinking about playing the game should switch the controls to manual. It makes the game a whole lot more enjoyable.

Outside of the battle system I really liked the first half of the game. For some reason the chapter format and color scheme reminded me a lot of Resonance of Fate, another JRPG with interesting battle mechanics. However, unlike Resonance of Fate the story of The Last Story makes sense. Zael is a part of a band of mercenaries. It's their overall goal to become knights. Early on in the game Zael falls in love with a mysterious girl (SURPRISE!) and from that moment on his life changes. The game's plot eventually sees Zael and crew entering the castle and mingling with all of the nobles. Also there's war (SURPRISE AGAIN!).

The plot starts off innocent enough, but then like most JRPGS the plot gets needlessly convoluted and totally stupid near the end. This is something I've been noticing a lot lately and it's really starting to annoy me. Where the plot of The Last Story does right is in it's characters. They all feel very real and that's not something you get very often in games these days. It sort of helps that they all have british voice actors, because just like in Xenoblade it makes everything feel more foreign than it actually is and that's refreshing. To top it off the game looks incredible for a Wii game, but the frame rate is a total disaster. So maybe it wasn't worth having it look so good?

The Last Story could have benefited from the higher specs of the PS3 and the 360.

Oh yeah it's also got some multiplayer.... It's uhhh not so great...

NEXT MONTH IS GOING TO RULE!

Thus concludes another segment of Game Time. I hope that you enjoyed my complaint riddled descriptions. If these games weren't exciting enough for you, then perhaps September will have more to offer. I know for certain that I'll be playing an obscene amount of Borderlands 2, along with Tokyo Jungle. I'm most certainly going to throw in some One Piece Pirate Warriors for good measure. So look forward to that.

See you in a month for another one of these and probably before that with something entirely different.

     -Manny